Earlier this year, Reggie Fils-Aime commented that the Wii would have approximately 200 Virtual Console games by the end of this year, which got gamers more pumped than ever about reliving their nostalgic favorites. Currently, there are 166 VC titles available and Nintendo would have to increase their production from releasing three games a week to four games a week to meet their goal. Unfortunately, a spokesman from Nintendo has said that there are currently no plans to step up production for the Virtual Console market.
In July 2007, sales records showed that Nintendo had sold 4.7 million Virtual Console titles in total. Basically, since the initial release, the company has sold 1000 Virtual Console games every hour. At the very minimum, if Nintendo had sold every one of these games at $5, they would have made a profit of $23.5 million. With such high profit values for VC games that require little to no production costs, it makes the thinking man wonder why Nintendo wouldn’t release more titles per week, especially leading up to the holiday season.
Sales from VC have been through the roof. Why does Nintendo fail to realize this? I think the obvious answer is that Reggie Fils-Aime is far too busy with his Balance Board to worry about making money from popular titles of yesteryear.



